Animal Village WIP

* Collaborative Project *
I collaborated with a teammate to design the Animal Village level in Unreal Engine 4. In addition to incorporating assets from the UE Marketplace, I also contributed personal assets to the level. My primary objective was to produce a vibrant, stylized game scene with pleasant weather, which serves as a prototype for an RPG game. Players can manipulate characters to explore the environment and engage in various gameplay scenarios.

I spearheaded the concept, game art, 3D modeling, lighting, and style unification for the project. I also scheduled and organized the gameplay scenarios, optimized the project for efficiency, and ensured that all practical work tasks were successfully assembled into the final presentation.

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Tools: Maya | UV Layout | Unreal Engine | Substance Painter | Zbrush