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MY ROOM

MY ROOM is a decryption-style mini-game that features several interactive rooms for players to explore. Each room presents a set of clues that players must decipher to progress to the next scene. The game begins in the bedroom, where the main character, a girl who is running late for school, must find her way out of the room and ultimately make it to class on time.
To create the game, I utilized a range of tools, including Maya, Illustrator, and Photoshop, to create all necessary visual assets. I also utilized Processing code to bring the scenes to life with interactive animations, and added additional sound elements to enhance the overall experience.

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Tools - Maya / Arnold / Processing / Photoshop